Sunday, March 22, 2009
Columnist questions effectiveness of video game ratings
Cheryl Wetzstein has an interesting column in the family-centered “Sunday Read” of The Washington Times, Sunday March 22, 2009, “Game warnings need obfuscation”, link here.
The article makes the point that computer game labels tend to attract younger kids who want to see and play games rated for older kids – they want the “knowledge of good and evil” a bit early. She playfully suggests eliminating ratings and using the idea that “verbosity promulgates egregious epigrammitization” as a friend once said to me back in the early 1970s.
What would the same suggest mean for Internet content ratings? What about downloadable games? And, of course, what about movies (with the MPAA system), now with Instant Play from Netflix and other sites?